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Stacking $45 upcharges?

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So hypothetically, if I wanted to get a 5 string 51 P body, with three J style pickups, it's obviously going to be a $45 upcharge to get the pickups placed, but would it be a $45 charge for each pickup?

Or if I wanted to get a custom headstock and a fretless fingerboard on a Superwide neck, would it be one $45 charge?  Or one for each custom option?
 
ihavenothingprofoundtosay said:
So hypothetically, if I wanted to get a 5 string 51 P body, with three J style pickups, it's obviously going to be a $45 upcharge to get the pickups placed, but would it be a $45 charge for each pickup?

Or if I wanted to get a custom headstock and a fretless fingerboard on a Superwide neck, would it be one $45 charge?  Or one for each custom option?

As I read it, I think it's a $45 upcharge for each one that is not in the stock position.  An unlined fretless is no charge, lined is $85.  The other options have nothing to do with one another, so I'd bet that's a per item charge.
 
i always thought it would have been $45 total, but now i'm curious. never really thought about it before to be honest
 
As I understand it too, you can get any of the standard pickup routes in any of the standard locations, even if you mix it up.  Like 2 P-bass pickups.  If you'll notice, on the J-bass, just moving the bridge pickup 3/8" closer to the bridge is $45.  Moving each one out of a standard position would be $45.  On the J- pickup however, it's so skinny, it may fit in the "sweet spot" between the neck and bridge and not conflict with those stock locations, so just (1) $45 upcharge or none at all.  Don't know.
 
It's because for each pickup routed out of position, it takes a guy out of production to hand set, clamp and route each position individually using templates built in the shop.
 
TonyFlyingSquirrel said:
It's because for each pickup routed out of position, it takes a guy out of production to hand set, clamp and route each position individually using templates built in the shop.

I don't think he was so interested in the "why" of it, just if $45 covered one or all of them.
 
TonyFlyingSquirrel said:
It's because for each pickup routed out of position, it takes a guy out of production to hand set, clamp and route each position individually using templates built in the shop.
CNC...it shouldn't take but just a few minuets to change around pup locations. I can see the extra $45 for an oddball set up, but it's not rocket science.... :doh:
 
I love this forum, and everyone's willingness to help out - but this is the kind of question that's clearly the bailiwick of Warmoth sales folks, and can be answered with certainty by telephoning or emailing the Mothership.  That said - we're looking forwrad to photos of whatever you're building!

Bagman
 
DangerousR6 said:
TonyFlyingSquirrel said:
It's because for each pickup routed out of position, it takes a guy out of production to hand set, clamp and route each position individually using templates built in the shop.
CNC...it shouldn't take but just a few minuets to change around pup locations. I can see the extra $45 for an oddball set up, but it's not rocket science.... :doh:

this is what's always confussed me, i worked at a shop with medical contracts and the operators were expected to pump out parts as fast as they could and never learn anything. programmers were also it guys and/or engineers. they didnt know shite about cnc, jobs were ineficient and the staff refused to change them in order to avoid wasting time, yet the jobs were perpetually wasting time. i came from a fabrication background and only a couple of us were savy with the cnc, i couldnt wrap it around my head how thing sometimes work in production because there was ample opprotunity to make things easier but supervisors were afraid that if you weren't moving like crazy the shop was losing production, you couldnt share ideas with them and move towards a solution that was better for everyone because they weren't fabricators and would have zero idea what you were talking about, you couldnt talk o te programmer because they were too proud and if they did something one way they believed it was the best way even if the parts came out like shite. it boggles my mind how much resistance some shops have against having flexibility in there operations but it is reality. doug i know you work in a tool and die shop, maybe an older mentality was passed down there, maybe you have a better work environment because people are more specialized but if the cnc itself is a production tool and not a tool to make production tools then things can get uptight. it all depends on how many people are on the floor and what they know and how the programs are structured.
 
Hi Guys,

There are up-charges for some things....  first off we are a small shop and we move a lot of product...Everyone has a job to do and they are moving out there...  If there is something that is "off menu" there is more to just having programing make a quick change (they are buried in a laundry list of projects ... getting the custom contours for the conversion necks was a HUGE undertaking... and we are in process of many other things as well) .... in a lot of cases these custom things are done by hand.... and it also needs to be "babysat" hence the up-charge....

If anyone has any more questions on this please e-mail them to sales@warmoth.com

Thanks and have a good week,

Rob Rounds
Sales Manager
Warmoth Guitar Products Inc.

 
Super Turbo Deluxe Custom said:
I don't think he was so interested in the "why" of it, just if $45 covered one or all of them.

Actually, both.  :)

Super Turbo Deluxe Custom said:
An unlined fretless is no charge, lined is $85.

For a bass neck, that's true, but when I ordered my fretless guitar neck, it was a $45 upcharge (which I expected). I'm waiting on the tax return to get done (which will be a while, thanks to home ownership & being married to a small business owner  :(  ), but once that's done, I'll be able to budget out my next build for myself.  I loved my fretless V baritone neck, but I'm wanting something thicker & wider - a superwide w/Fatback profile, but I'm not really a fan of either standard headstock with my body choices; I'm guessing it's a $45 just to swap in another headstock W already builds, but I'm cool with that.  The 3 pickup bass is a total fantasy build for me, but not too far off of some things I've seen done here, so I just wondered if someone had been charged $45 per pickup.

bagman67 said:
That said - we're looking forward to photos of whatever you're building!

Count on it.  :icon_thumright:

RobR said:
If anyone has any more questions on this please e-mail them to sales@warmoth.com

Oh, I'll just be prepared to pay it when I call to order it  :icon_biggrin:, just wondering if anyone had run into that situation before.

Thanks for the input everyone!
 
RobR said:
and it also needs to be "babysat" hence the up-charge....

Yeah, that's the one I never thought of before: for example, I wanted something that technically should have cost less, since less work was involved (no measuring for fretlines, no installing frets), but someone has got to pull it out of the line before it goes to the fretting machine, before someone just grabs the next neck in line & "ruins" a perfectly decent slab of maple fretboard  :icon_jokercolor:.  It makes sense, it's just not something I would have thought of.
 
Re: dan025's point (off the topic we go, ahoy!) when I worked at amazon.com I had just come out of a background as a chef & kitchen manager, where I had to train people to get stuff done. There are some things about efficiency that seemed obvious to me by then - put all the stuff for one task in a kit, put stuff back in the same place no matter who's doing that station, don't keep crossing over your own or any other person's work - etc. I couldn't believe what a Chinese-firechicken-drill-with-it's-head-cut-off Amazon had going, everybody was working three times harder than they should have, all day long, because you weren't "supposed" to loaf around thinking for five minutes about how to save hours of labor a day. "Because I am the BOSS and that's the way we've always done it" - and the place (New Castle DE) had only been open a few months.

There was a huge heating duct blowing hard right over where we opened the incoming boxes, which were often filled with styrofoam popcorn - already an inexplicable, satanic abomination to begin with. Hang a sheet-metal tornado vortex-diverter up? OPEN THE BOXES A FEW FEET AWAY.... No, just watch five people chasing billions of styro peanuts around with brooms and dustpans while the few of us with working barcode guns laughed ourselves silly. All day long.
"Hey man - I think you missed one, HAHAHAHAHAHAHAHAHA."  :laughing3:

I don't corporate well.....
 
Dan025 said:
DangerousR6 said:
TonyFlyingSquirrel said:
It's because for each pickup routed out of position, it takes a guy out of production to hand set, clamp and route each position individually using templates built in the shop.
CNC...it shouldn't take but just a few minuets to change around pup locations. I can see the extra $45 for an oddball set up, but it's not rocket science.... :doh:

this is what's always confussed me, i worked at a shop with medical contracts and the operators were expected to pump out parts as fast as they could and never learn anything. programmers were also it guys and/or engineers. they didnt know shitee about cnc, jobs were ineficient and the staff refused to change them in order to avoid wasting time, yet the jobs were perpetually wasting time. i came from a fabrication background and only a couple of us were savy with the cnc, i couldnt wrap it around my head how thing sometimes work in production because there was ample opprotunity to make things easier but supervisors were afraid that if you weren't moving like crazy the shop was losing production, you couldnt share ideas with them and move towards a solution that was better for everyone because they weren't fabricators and would have zero idea what you were talking about, you couldnt talk o te programmer because they were too proud and if they did something one way they believed it was the best way even if the parts came out like shitee. it boggles my mind how much resistance some shops have against having flexibility in there operations but it is reality. doug i know you work in a tool and die shop, maybe an older mentality was passed down there, maybe you have a better work environment because people are more specialized but if the cnc itself is a production tool and not a tool to make production tools then things can get uptight. it all depends on how many people are on the floor and what they know and how the programs are structured.
So true, fortunately for me I'm the programmer and the user. I'm not just a button pusher like most shops have. And the shop I work in isn't a production shop, we're a repair shop within our own factory. But I do understand that most job shops have programmers and operators, and I'm sure Warmoth is pretty much the same way..
 
DangerousR6 said:
Dan025 said:
DangerousR6 said:
TonyFlyingSquirrel said:
It's because for each pickup routed out of position, it takes a guy out of production to hand set, clamp and route each position individually using templates built in the shop.
CNC...it shouldn't take but just a few minuets to change around pup locations. I can see the extra $45 for an oddball set up, but it's not rocket science.... :doh:

this is what's always confussed me, i worked at a shop with medical contracts and the operators were expected to pump out parts as fast as they could and never learn anything. programmers were also it guys and/or engineers. they didnt know shiteee about cnc, jobs were ineficient and the staff refused to change them in order to avoid wasting time, yet the jobs were perpetually wasting time. i came from a fabrication background and only a couple of us were savy with the cnc, i couldnt wrap it around my head how thing sometimes work in production because there was ample opprotunity to make things easier but supervisors were afraid that if you weren't moving like crazy the shop was losing production, you couldnt share ideas with them and move towards a solution that was better for everyone because they weren't fabricators and would have zero idea what you were talking about, you couldnt talk o te programmer because they were too proud and if they did something one way they believed it was the best way even if the parts came out like shiteee. it boggles my mind how much resistance some shops have against having flexibility in there operations but it is reality. doug i know you work in a tool and die shop, maybe an older mentality was passed down there, maybe you have a better work environment because people are more specialized but if the cnc itself is a production tool and not a tool to make production tools then things can get uptight. it all depends on how many people are on the floor and what they know and how the programs are structured.
So true, fortunately for me I'm the programmer and the user. I'm not just a button pusher like most shops have. And the shop I work in isn't a production shop, we're a repair shop within our own factory. But I do understand that most job shops have programmers and operators, and I'm sure Warmoth is pretty much the same way..


repair shops are where to be. i loved working on special projects to fix f-15's and the everyday work wasn't too bad either. in a repair shop there is always something to do but the work isn't as monotonous. 

also to the warmoth employees i didnt mean to compare warmoth to my last employer. they were more of an extreme example of what can happen in a high production shop. i know when you are cutting wood the operations go by quick so even if the programs are set up to be customized even a couple minutes of setup work or data entry can set the total production back a unit or two and that can lose the shop well more than $45 for the day.
 
Dan025 said:
DangerousR6 said:
Dan025 said:
DangerousR6 said:
TonyFlyingSquirrel said:
It's because for each pickup routed out of position, it takes a guy out of production to hand set, clamp and route each position individually using templates built in the shop.
CNC...it shouldn't take but just a few minuets to change around pup locations. I can see the extra $45 for an oddball set up, but it's not rocket science.... :doh:

this is what's always confussed me, i worked at a shop with medical contracts and the operators were expected to pump out parts as fast as they could and never learn anything. programmers were also it guys and/or engineers. they didnt know shiteeee about cnc, jobs were ineficient and the staff refused to change them in order to avoid wasting time, yet the jobs were perpetually wasting time. i came from a fabrication background and only a couple of us were savy with the cnc, i couldnt wrap it around my head how thing sometimes work in production because there was ample opprotunity to make things easier but supervisors were afraid that if you weren't moving like crazy the shop was losing production, you couldnt share ideas with them and move towards a solution that was better for everyone because they weren't fabricators and would have zero idea what you were talking about, you couldnt talk o te programmer because they were too proud and if they did something one way they believed it was the best way even if the parts came out like shiteeee. it boggles my mind how much resistance some shops have against having flexibility in there operations but it is reality. doug i know you work in a tool and die shop, maybe an older mentality was passed down there, maybe you have a better work environment because people are more specialized but if the cnc itself is a production tool and not a tool to make production tools then things can get uptight. it all depends on how many people are on the floor and what they know and how the programs are structured.
So true, fortunately for me I'm the programmer and the user. I'm not just a button pusher like most shops have. And the shop I work in isn't a production shop, we're a repair shop within our own factory. But I do understand that most job shops have programmers and operators, and I'm sure Warmoth is pretty much the same way..


repair shops are where to be. i loved working on special projects to fix f-15's and the everyday work wasn't too bad either. in a repair shop there is always something to do but the work isn't as monotonous. 

also to the warmoth employees i didnt mean to compare warmoth to my last employer. they were more of an extreme example of what can happen in a high production shop. i know when you are cutting wood the operations go by quick so even if the programs are set up to be customized even a couple minutes of setup work or data entry can set the total production back a unit or two and that can lose the shop well more than $45 for the day.
I suppose that's why they have the custom shop.... :dontknow:
 
that term always wigs me out.

I thought Warmoth was a custom shop?

Is there a EVEN MORE custom shop? that doesn't have its own website?
 
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